#ifndef _PARTICLE_H
#define _PARTICLE_H

#include "math/Vector3.h"

class Particle {
public:
	Particle(const Vector3& _position, double _invMass);
	Vector3 position;
	Vector3 oldPosition;
	Vector3 acceleration;
	double invMass;
	double damping;
	virtual void verlet(double timeStep);
	virtual ~Particle() {}
};
#endif /* _PARTICLE_H */
